AI Insights · Timothy · April 2022
Top 5 Arcade Racing Apps on Android in Algeria: Q1 2022
A comprehensive look at the performance metrics of the leading arcade racing games on Android in Algeria during the first quarter of 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top arcade racing apps on Android in Algeria exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Asphalt Legends Unite from Gameloft SE showed a mixed performance. The game peaked in weekly downloads at around 5.7K in late January, but saw a decline thereafter, ending the quarter with roughly 4K downloads per week. Revenue-wise, it experienced fluctuations, peaking at $41 in the first week of January and then varying between $6 and $33. The app maintained a steady number of weekly active users, starting from 12.7K and closing the quarter at approximately 12.9K.
Asphalt 8 - Car Racing Game, another title from Gameloft SE, demonstrated strong download numbers, peaking at 24.1K in mid-January and ending the quarter with around 22.4K weekly downloads. Revenue showed a notable increase towards the end of March, peaking at $24. The app had a significant number of weekly active users, starting at 65.6K and reaching a peak of 74.5K in mid-January before stabilizing around 71.6K by the end of the quarter.
Rebel Racing from Hutch Games saw a decline in weekly downloads, starting from 8K at the beginning of January and dropping to about 3K by the end of March. Revenue was minimal, with occasional peaks of $8 in late January. The app’s active user base also decreased, starting at 40.1K and dropping to 13.3K by the end of the quarter.
Need for Speed™ Most Wanted from ELECTRONIC ARTS had negligible revenue and download activity throughout the quarter, indicating minimal engagement in the Algerian market during this period.
Need for Speed™ No Limits, also from ELECTRONIC ARTS, experienced a steady increase in weekly downloads, peaking at approximately 9.5K in the last week of March. Revenue remained low, with occasional peaks reaching up to $4. The app maintained a strong active user base, starting at 39.1K and closing the quarter at around 46K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.